//----------------------------------------------------------------
inline string Font::getText()
{
	return m_kText;
}
//----------------------------------------------------------------
inline float Font::getPosX()
{
	return m_fPosX;
}
//----------------------------------------------------------------
inline float Font::getPosY()
{
	return m_fPosY;
}
//----------------------------------------------------------------
inline float Font::getPosZ()
{
	return m_fPosZ;
}
//----------------------------------------------------------------